{"id":2573,"date":"2025-03-02T21:57:24","date_gmt":"2025-03-02T20:57:24","guid":{"rendered":"https:\/\/www.eastpixel.de\/?page_id=2573"},"modified":"2026-04-05T23:08:44","modified_gmt":"2026-04-05T21:08:44","slug":"gbcbag","status":"publish","type":"page","link":"https:\/\/www.eastpixel.de\/de\/gbcbag\/","title":{"rendered":"GBCbag"},"content":{"rendered":"<p class=\"text-center\"><img decoding=\"async\" class=\"aligncenter\" title=\"Distribute your Gameboy (Color) game as a standalone app for Windows, Linux and macOS\" src=\"https:\/\/www.eastpixel.de\/wp-content\/uploads\/2025\/03\/EASTPIXEL-GBCbag2-Logo-770.png\" \/><\/p>\n<h3 style=\"text-align: center;\">Distribute your Gameboy (Color) game as a standalone application (even on Steam)<\/h3>\n<p>&nbsp;<\/p>\n<h3>WHAT IS GBCbag?<\/h3>\n<p><strong>First to know: GBCbag supports both GameBoy and GameBoy Color games!<\/strong><\/p>\n<p>GBCbag 2 is a play on the words Gameboy (yep, that old 1980s gaming console by Nintendo) and backpack. It&#8217;s like a backpack (in the form of a standalone Windows, Linux or macOS program) in which you pack your self-developed Gameboy or Gameboy Color game and then distribute this complete package as a standalone application.<\/p>\n<p>The player only has to double-click on a single file to use it, just as they are used to.<\/p>\n<p>GBCbag 2 supports savestates, custom input configurations and game controllers. GBCbag 2 includes various display shaders, for pixel-perfect or typical retro-looking image output. GBCbag 2 is open-source.<\/p>\n<p class=\"text-center\" style=\"text-align: center;\">See also: <a href=\"https:\/\/eastpixel.itch.io\/gbcbag\">https:\/\/eastpixel.itch.io\/gbcbag<\/a><\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h3>DOWNLOAD<\/h3>\n<p><strong>To download GBCbag 2, please visit: <a href=\"https:\/\/eastpixel.itch.io\/gbcbag\">https:\/\/eastpixel.itch.io\/gbcbag<\/a><br \/>\n<\/strong><\/p>\n<p><strong>Requirements:<\/strong><br \/>\nThe offered Windows version requires Windows 10\/11.<\/p>\n<p>Compiling: The macOS version requires Apple Silicon (M1 and later).<br \/>\nFor compiling on Linux and macOS, .NET 8 Framework and SDL2 must be installed.<\/p>\n<hr \/>\n<h3>COMPILE GBCbag YOURSELF<\/h3>\n<p>If you like to compile GBCbag yourself, just follow our tutorial:<\/p>\n<p><a href=\"https:\/\/www.eastpixel.de\/de\/howto-self-publish-nesbag2-or-gbcbag2-from-sourcecode\/\" target=\"_blank\" rel=\"noopener\">https:\/\/www.eastpixel.de\/howto-self-publish-nesbag2-or-gbcbag2-from-sourcecode\/<\/a><\/p>\n<hr \/>\n<h3>PRE-DEFINED KEYBOARD LAYOUT<\/h3>\n<p>If you start GBCbag 2 out of the box, you&#8217;ll find a pre-defined button layout:<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.eastpixel.de\/wp-content\/uploads\/2025\/02\/NESbag2-predefined-button-layout.png\" alt=\"NESbag 2 predefined button layout\" \/><\/p>\n<p>You can configure your keyboard or gamepad directly via Settings &gt; Controls menu.<\/p>\n<hr \/>\n<h3>CONTROLLER AND KEYBOARD SUPPORT<\/h3>\n<p>You can configure your keyboard or gamepad directly via the <em>Settings &gt; Controls<\/em> menu.<\/p>\n<hr \/>\n<h3>WHAT YOU GET<\/h3>\n<p>You will receive a .zip file containing all the necessary GBCbag 2 files.<\/p>\n<hr \/>\n<h3>CONFIGURATION PARAMETER<\/h3>\n<p>There are some configuration parameters in the &#8220;settings.json&#8221; file you can change.<\/p>\n<table>\n<thead>\n<tr>\n<td>Parameter<\/td>\n<td>Content<\/td>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>GameTitle<\/td>\n<td>You can write your game title here, it will displayed on top of the GBCbag 2 window and inside the Help &gt; About window<\/td>\n<\/tr>\n<tr>\n<td>GameWebsite<\/td>\n<td>You can set a individual URL, it will be display inside the About window below the Game Title<br \/>\nPlease enter a fully correct URL, for example: &#8220;https:\/\/www.eastpixel.de&#8221;.<\/td>\n<\/tr>\n<tr>\n<td>AutoFullscreen<\/td>\n<td>true or false | to start GBCbag 2 in fullscreen set\u00a0 the parameter &#8220;true&#8221; otherwise set it &#8220;false&#8221;<\/td>\n<\/tr>\n<tr>\n<td>Version<\/td>\n<td>enter the version number of your game, it will displayed inside the Help &gt; About window<\/td>\n<\/tr>\n<tr>\n<td>EnableVFilter_BRZ<\/td>\n<td>to enable these display filters in the Settings &gt; Video filter menu, set the parameter to &#8220;true&#8221;<\/td>\n<\/tr>\n<tr>\n<td>EnableVFilter_HQ<\/td>\n<td>to enable these display filters in the Settings &gt; Video filter menu, set the parameter to &#8220;true&#8221;<\/td>\n<\/tr>\n<tr>\n<td>EnableVFilter_Scale<\/td>\n<td>to enable these display filters in the Settings &gt; Video filter menu, set the parameter to &#8220;true&#8221;<\/td>\n<\/tr>\n<tr>\n<td>EnableVFilter_Sai<\/td>\n<td>to enable these display filters in the Settings &gt; Video filter menu, set the parameter to &#8220;true&#8221;<\/td>\n<\/tr>\n<tr>\n<td>EnableVFilter_Prescale<\/td>\n<td>to enable these display filters in the Settings &gt; Video filter menu, set the parameter to &#8220;true&#8221;<\/td>\n<\/tr>\n<tr>\n<td>EnableNbSaveStates<\/td>\n<td>enable (&#8220;true&#8221;) or disable (&#8220;false&#8221;) game savestates<br \/>\nThe savestates are accessable via &#8220;Game&#8221; menu or via F1 \u2013 F7 (loading) or Shift+F1 \u2013 Shift+F7 (saving)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<p>Please do not change any of the other parameters by hand.<\/p>\n<hr \/>\n<h3>CONFIGURATION: DEFINE THE GAMEBOY MODEL<\/h3>\n<p>If you wish, you can specify the GameBoy model (Classic, GameBoy Color, Super Game Boy) that GBCbag 2 should emulate when your game starts.<\/p>\n<p>To do this, go to the <em>Settings &gt; Controls and Video &gt; General<\/em> menu and specify the device. The setting is automatically saved in the &#8220;settings.json&#8221; file.<\/p>\n<hr \/>\n<h3>FAQ<\/h3>\n<p><strong>1. How to use GBCbag 2?<\/strong><br \/>\na) Download the release version of GBCbag 2 and unzip.<br \/>\nb) Copy your Gameboy (Color) game as a ROM file with the name \u201cgame.gb\u201d into the \u201cgame\u201d directory.<br \/>\nc) Play your game or share the complete files and folders as you like.<\/p>\n<p><strong>2. How to change the icon to match it my game?<\/strong><\/p>\n<p>a) Prepare your own icon as a PNG\/ICO file in at least 256&#215;256 pixel<br \/>\nb) Download the free tool <a href=\"https:\/\/www.angusj.com\/resourcehacker\/\" target=\"_blank\" rel=\"noopener\">&#8220;ResourceHacker&#8221;<\/a> by Angus Johnson<br \/>\nc) Watch this short video: <a href=\"https:\/\/www.youtube.com\/watch?v=nth2gLPlN98\" target=\"_blank\" rel=\"noopener\">https:\/\/www.youtube.com\/watch?v=nth2gLPlN98<\/a><\/p>\n<p><strong>3. Are there any technical dependencies in order to use GBCbag 2?<br \/>\n<\/strong>The Windows version requires Windows 10\/11.<br \/>\nFor compiling on Linux and macOS, .NET 8 SDK and SDL2 must be installed.<\/p>\n<p><strong>4. Is the source-code available?<\/strong><\/p>\n<p>Yes. Please visit this link: <a href=\"https:\/\/codeberg.org\/eastpixel\/gbcbag2\">https:\/\/codeberg.org\/eastpixel\/gbcbag2<\/a><br \/>\nYou can use, modify and distribute the source code and compile your own program versions. Please always respect the GPL V3 license.<\/p>\n<p><strong>5. Can I publish my game on Steam with GBCbag 2?<\/strong><\/p>\n<p>Yes, of course. Out of the box , there are no restrictions.<\/p>\n<hr \/>\n<h3>QUESTIONS?<\/h3>\n<p>If there are any questions or issues surrounding this tool, please get in touch with Christian @ EASTPIXEL via <a href=\"https:\/\/discord.com\/invite\/NUXuNfyWe2\">Discord<\/a> or the <a href=\"\/de\/contact\/\">Kontakt<\/a> page of this website.<\/p>\n<hr \/>\n<h3>HOW TO USE &#8211; INSTRUCTIONS<\/h3>\n<h3>General<\/h3>\n<p>Check the table with configuration parameters on this page, to find out what you are able to configure.<\/p>\n<h3>Windows version<\/h3>\n<ol>\n<li>The Windows version requires at least Windows 10\/11 64bit.<\/li>\n<li>Download the .zip file, unpack it.<\/li>\n<li>To change the game: Put your game (named &#8220;game.gb&#8221;) into the &#8220;Game&#8221; folder.<\/li>\n<\/ol>\n<h3>Linux version<\/h3>\n<p>Due to the large number of Linux distributions, I do not provide a pre-compiled Linux binary file at the moment. Of course, a Makefile is included in the source code.<\/p>\n<h3>Steamdeck<\/h3>\n<p>Thanks to <a href=\"https:\/\/lowtekgames.itch.io\/\">LowtekGames<\/a> for try out GBCbag 2 on Steamdeck and confirmed it&#8217;s working. If you have any questions, come over to our <a href=\"https:\/\/discord.com\/invite\/NUXuNfyWe2\" target=\"_blank\" rel=\"noopener\">Discord<\/a>.<\/p>\n<h3>Mac version<\/h3>\n<p>You can compile the tool directly from source by using the free version of JetBrains Rider.\u00a0The process is identical to compiling with Visual Studio on Windows.<\/p>\n<p><strong>Ready-to-use macOS version:<\/strong> I can also provide a finished macOS version, but you will have to sign it with an Apple developer account before you can pass it on. As I don&#8217;t have the resources for an Apple developer account, I can&#8217;t sign the macOS versions myself.<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h3>CHANGELOG<\/h3>\n<h3>Version 2.6.0<\/h3>\n<ul>\n<li>Self-defined game icon<br \/>\nPlease put your game icon as a file named &#8220;game.ico&#8221; (a correct ICO file &#8211; please generate it yourself) beside your games ROM (&#8220;game.gb&#8221;) in the folder &#8220;game&#8221;. The icon appears in various locations after the program starts, such as in the upper corner of the program window and in all other windows (e.g., Main windows, About windows, &#8230;) and in the Windows taskbar.<\/li>\n<li>Change the Icon of the GBCbag2.exe (or &#8220;Yourgame&#8221;.exe) also:<br \/>\nAs it&#8217;s not possible to do this dynamically, you have to change the .exe icon yourself. It&#8217;s a process of around one minute. Please do this:<br \/>\na) Prepare your own icon as a PNG\/ICO file in at least 256\u00d7256 pixel<br \/>\nb) Download the free tool &#8220;ResourceHacker&#8221; by Angus Johnson (Link: https:\/\/www.angusj.com\/resourcehacker\/)<br \/>\nc) Watch this short video: https:\/\/www.youtube.com\/watch?v=nth2gLPlN98 if you need help<\/li>\n<\/ul>\n<h3>Version 2.5.0<\/h3>\n<ul>\n<li>Save States<br \/>\nAdded new configuration parameter \u201cEnableNbSaveStates\u201d to enable (\u201ctrue\u201d) or disable (\u201cfalse\u201d) game savestates<br \/>\nThe savestates are accessable via \u201cGame\u201d menu or via F1 \u2013 F7 (loading) or Shift+F1 \u2013 Shift+F7 (saving)<\/li>\n<li>Individual Game Website Link<br \/>\nAdded new configuration parameter \u201cGameWebsite\u201d (will be display inside the About window below the Game Title)<br \/>\nPlease enter a fully correct URL, for example: \u201chttps:\/\/www.eastpixel.de\u201d.<\/li>\n<\/ul>\n<h3>Version 2.4.0<\/h3>\n<p>There is no version 2.4.0. Next release is version 2.5.0 to match the features of NESbag 2.5.0.<\/p>\n<h3>Version 2.3.0<\/h3>\n<ul>\n<li>Added five new configuration parameters to enable or disable different display filters (Parameter list: &#8220;EnableVFilter_BRZ&#8221;, &#8220;EnableVFilter_HQ&#8221;, &#8220;EnableVFilter_Scale&#8221;, &#8220;EnableVFilter_Sai&#8221;, &#8220;EnableVFilter_Prescale&#8221;). Initial setting is &#8220;false&#8221; for every single one because most people don&#8217;t need them activated<\/li>\n<\/ul>\n<h3>Version 2.2.1<\/h3>\n<ul>\n<li>inital release<\/li>\n<\/ul>\n<p>The function and feature set corresponds to the tool <a href=\"https:\/\/eastpixel.itch.io\/nesbag\">NESbag 2<\/a>, if you are interested in previous changelogs, just have a look <a href=\"https:\/\/eastpixel.itch.io\/nesbag#changelog\">at this (changelog of NESbag 2)<\/a> page.<\/p>\n<hr \/>\n<h3>LICENSE<\/h3>\n<p dir=\"auto\">GBCbag 2 is available under the GPL V3 license. Full text here: <a href=\"http:\/\/www.gnu.org\/licenses\/gpl-3.0.en.html\" rel=\"nofollow\">http:\/\/www.gnu.org\/licenses\/gpl-3.0.en.html<\/a><\/p>\n<p dir=\"auto\">GBCbag 2 is based on the awesome gamesystem emulator system Mesen. Copyright (C) Mesen 2014-2024 Sour<\/p>\n<p dir=\"auto\">This program is free software: you can redistribute it and\/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.<\/p>\n<p dir=\"auto\">This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.<\/p>\n<p dir=\"auto\">You should have received a copy of the GNU General Public License along with this program. If not, see <a href=\"http:\/\/www.gnu.org\/licenses\/\" rel=\"nofollow\">http:\/\/www.gnu.org\/licenses\/<\/a>.<\/p>\n<h3>STEAMWORKS INTEGRATION<\/h3>\n<p>Integrating GBCbag with the Steamworks SDK (Online save games, other Steam based online features) is not possible due to licensing restrictions outlined here: <a href=\"https:\/\/partner.steamgames.com\/doc\/sdk\/uploading\/distributing_opensource\">https:\/\/partner.steamgames.com\/doc\/sdk\/uploading\/distributing_opensource<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Distribute your Gameboy (Color) game as a standalone application (even on Steam) &nbsp; WHAT IS GBCbag? First to know: GBCbag supports both GameBoy and GameBoy Color games! GBCbag 2 is a play on the words Gameboy (yep, that old 1980s gaming console by Nintendo) and backpack. It&#8217;s like a backpack (in the form of a <a href=\"https:\/\/www.eastpixel.de\/de\/gbcbag\/\" class=\"more-link\">&#8230;<span class=\"screen-reader-text\">  GBCbag<\/span><\/a><\/p>","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2573","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>GBCbag - EASTPIXEL Software<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.eastpixel.de\/de\/gbcbag\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GBCbag - EASTPIXEL Software\" \/>\n<meta property=\"og:description\" content=\"Distribute your Gameboy (Color) game as a standalone application (even on Steam) &nbsp; WHAT IS GBCbag? 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